﻿namespace TriangleGames.TrainRes
{
    using System;

    public enum ParamDataType
    {
        Integer,
        Boolean,
        Float,
        String,
        Color,
        ObjectReference,
        LayerMask,
        Enum,
        Vector2,
        Vector3,
        Vector4,
        Rect,
        Array,
        Character,
        AnimationCurve,
        FsmFloat,
        FsmInt,
        FsmBool,
        FsmString,
        FsmGameObject,
        FsmOwnerDefault,
        FunctionCall,
        FsmAnimationCurve,
        FsmEvent,
        FsmObject,
        FsmColor,
        Unsupported,
        GameObject,
        FsmVector3,
        LayoutOption,
        FsmRect,
        FsmEventTarget,
        FsmMaterial,
        FsmTexture,
        Quaternion,
        FsmQuaternion,
        FsmProperty
    }
}

